Sprig
Foliage creation
redefined
Sprig makes foliage creation approachable through an intuitive, and expressive
scene-based workflow, letting you focus on what you create.
Available soon for Windows and macOS.
Procedural building blocks
Create foliage from a hierarchy of procedural elements. Swap different modules on an element to define its form and placement, keeping only the features you need and your work intact.

Stay in the flow
Design foliage entirely in the scene with gizmos and lightweight menus. Every adjustment feels direct and intuitive, letting you stay in the flow while you experiment and create

Cards from textures
Build cutout cards for your textures by tracing edges, placing vertices, and defining connections. They’re automatically formed into a triangulated mesh, with support for holes and a custom pivot point.

Advanced properties that give you powerful control and keep your foliage adaptable.
Variance
Properties have a variance field which adds randomness to the value when it is computed.
Hold modifier key to edit
the variance in the scene!


Define values with units
Switch between different units such as meters and percentage on a property to allow for more dynamic control.

Advanced control with curves
Use curves based on other properties, and ancestors elements to have fine grain control over how a property influences the final result.